I met again the bugbear of "slow chargen in GURPS" today. So I decided to share my method that results in at least semi-optimised GURPS characters, all in under 10 minutes.
The best part is, I developed it in order to introduce newbies to GURPS 4e and let them make their own characters. It worked.
So:
Pick your ads and disads first. If you have an idea of what you want them to be, it's fast.
Pick all the skills you want, without levels yet.
Group them by attributes. Divide points between them roughly per the number of skills, or decide which kind of skills are more important for the character concept.
Count the skills for each attributes. If your archetype calls for more skills based on Strength, Dex or IQ, or exactly the same number, than the cost of raising it by 1 point, the choice is easier - pick all the skills at 1 point, dump the rest at the attribute. If they're less than that, but over 50% of the points to raise the attribute, take them each at 2 points. (So, if you need 8 skills based on ST, take them each on 2 points, because 1 point is mandatory, and 1 point/skill more gives you a 1-level increase). After that, only increase the attribute.
If the skills are less than that, you can take them at 4 points each, then raise the attribute.
Only if the (total number of skills)*4 is less than the cost of raising an attribute (say, only 4 skills on IQ), raise them and leave the attribute at basic!
Is that realistic? Well, guys, if you spend so much time practising skill sets that depend on a given quality, it's likely this quality is going to improve as well. A strong person is much more likely to learn to do strength-related jobs just by being shown the basics. And yes, this results in characters that are roughly at similar level in their skills, but that's what the XP during the campaign is for.
OTOH, with this method you can start playing almost immediately. Which is what some people are complaining about. So, use it!
Tuesday, 24 December 2013
Tuesday, 3 December 2013
Exalted of the Wulin: my LotW hack for the Exalted
The big, dirty secret is that I've actually written a lot of Exalted conversions. Here is one people actually wanted to see on RPG.net.
Exalted of the Wulin
All Exalted splats are created using a Loresheet. For an example, let me show you Solars.
All techniques and Secret Arts can be used out of combat. If they do, you don't recover spent Chi until next scene. If a combat starts this scene, tough luck for you!
In a combat, the Exalted mobilise all their powers, but out of it, they're not as focused. They were created to be living weapons, the martial artists that can topple the Primordials - and they excelled in this.
It's governance afterwards where they turned out to suck mightily...
Castes are renamed: Dawn is Warrior (duh!). Eclipse is Courtier. Zenith is Priest. Twilight is Predictionist. And of course, Night is Doctor. Yeah, doctor - who else would be better at sneaking and poisoning, not to mention using nerve strikes? There's a reason why Ebon Shadow relies heavily on that.
Anima banners give you away, unless you're a Night that pays 2 Chi at the start of every round. Zeniths can use 1 Chi per a zombie to send their souls to reincarnation. For 1 Chi, Dawns can deal 1 more Ripple to crowds and Lesser Legends. And Eclipses can create a free Major Passion Hypoactivity, based on Predictionism, which states you get -10 on everything until (atonement condition set by the GM) happens, if you break a Vow.
The difficulty to remove it is 150! So, basically, ain't going to happen, barring extraordinarily circumstances.
The Great Curse is gone! What PC needs mechanical incentives to act like an obsessed demigod in a world of cutout figures? (Yeah, I'm joking, but not much).
Well, almost: designate an Orthodox Virtue. Each time you get a Deed in its Selfish counterpart, apply the limit breaks that corresponds most closely!
All PCs starting as Celestials get a free 15 pts of Entanglement, as per the rules, and a 10 points extra that they can only use on this Loresheet. They have to buy it (well, only the Solars, of course).
Solaroid Exaltation (5 pts)
0: You get a free +20 to all Skill rolls related to your Caste, as well as to combat*. This counts as a Loresheet bonus, so it stacks with everything.
5: Status: Lawgivers (with spirits that recognise it, mostly).
-5: Enemy of the Immaculate order, the Bronze Faction and pretty much everyone in the setting.
5 Flaw: You can have the Hunted by the Wyld Hunt disadvantage! It can be free if it's your first or second disadvantage.
2: Lunar ally: you've found your Lunar Mate! What can he or she tell you about yourself?
2: Technique: the Lunar can teach you the Eight-limbed demon god technique, allowing you to use your Unarmed with Paired.
-2: Your Lunar Mate is suspicious of Solars, knowing the stories of what has happened in the First Age. Apply a +5 bonus to their attempts to resist your suggestions.
-3: ...and he or she knows them first-hand. Apply a +10 Bonus to their attempts. And they're at least 1 Rank above you, more likely 2 Ranks. Did you hurt them way back when? That's determined by whoever purchased you this Deed.
3: Gold Faction allies: they will provide you with training!
3 Technique: Palm knows no distance - combine Unarmed and Ranged.
-2: They will also instil into you a respect for them. Get a Paired Passion/Inspiration condition: You get a +5 when following the advice of Viziers, but a -5 when acting against it.
5: Achievement: You have attracted the attention of a Deathlord, who wants you as an ally - maybe even as a non-Abyssal ally.
Alternatively, you could have them chasing you in order to make you an Abyssal, but that would be a Disadvantage.
10: Achievement: You have learned to master your Essence! Add 1 point of Enlightened Chi.
*Non-Solaroid Celestials would get a +15, DBs would get a +10, and Spirit-Blooded and heroic mortals would get a +5 to the same.
...And so on, and so forth. I can write this Loresheet until it becomes longer than some systems, but that's not the point. I'm sure individual Wulin Sages can and will add to it!
Exalted of the Wulin
All Exalted splats are created using a Loresheet. For an example, let me show you Solars.
All techniques and Secret Arts can be used out of combat. If they do, you don't recover spent Chi until next scene. If a combat starts this scene, tough luck for you!
In a combat, the Exalted mobilise all their powers, but out of it, they're not as focused. They were created to be living weapons, the martial artists that can topple the Primordials - and they excelled in this.
It's governance afterwards where they turned out to suck mightily...
Castes are renamed: Dawn is Warrior (duh!). Eclipse is Courtier. Zenith is Priest. Twilight is Predictionist. And of course, Night is Doctor. Yeah, doctor - who else would be better at sneaking and poisoning, not to mention using nerve strikes? There's a reason why Ebon Shadow relies heavily on that.
Anima banners give you away, unless you're a Night that pays 2 Chi at the start of every round. Zeniths can use 1 Chi per a zombie to send their souls to reincarnation. For 1 Chi, Dawns can deal 1 more Ripple to crowds and Lesser Legends. And Eclipses can create a free Major Passion Hypoactivity, based on Predictionism, which states you get -10 on everything until (atonement condition set by the GM) happens, if you break a Vow.
The difficulty to remove it is 150! So, basically, ain't going to happen, barring extraordinarily circumstances.
The Great Curse is gone! What PC needs mechanical incentives to act like an obsessed demigod in a world of cutout figures? (Yeah, I'm joking, but not much).
Well, almost: designate an Orthodox Virtue. Each time you get a Deed in its Selfish counterpart, apply the limit breaks that corresponds most closely!
All PCs starting as Celestials get a free 15 pts of Entanglement, as per the rules, and a 10 points extra that they can only use on this Loresheet. They have to buy it (well, only the Solars, of course).
Solaroid Exaltation (5 pts)
0: You get a free +20 to all Skill rolls related to your Caste, as well as to combat*. This counts as a Loresheet bonus, so it stacks with everything.
5: Status: Lawgivers (with spirits that recognise it, mostly).
-5: Enemy of the Immaculate order, the Bronze Faction and pretty much everyone in the setting.
5 Flaw: You can have the Hunted by the Wyld Hunt disadvantage! It can be free if it's your first or second disadvantage.
2: Lunar ally: you've found your Lunar Mate! What can he or she tell you about yourself?
2: Technique: the Lunar can teach you the Eight-limbed demon god technique, allowing you to use your Unarmed with Paired.
-2: Your Lunar Mate is suspicious of Solars, knowing the stories of what has happened in the First Age. Apply a +5 bonus to their attempts to resist your suggestions.
-3: ...and he or she knows them first-hand. Apply a +10 Bonus to their attempts. And they're at least 1 Rank above you, more likely 2 Ranks. Did you hurt them way back when? That's determined by whoever purchased you this Deed.
3: Gold Faction allies: they will provide you with training!
3 Technique: Palm knows no distance - combine Unarmed and Ranged.
-2: They will also instil into you a respect for them. Get a Paired Passion/Inspiration condition: You get a +5 when following the advice of Viziers, but a -5 when acting against it.
5: Achievement: You have attracted the attention of a Deathlord, who wants you as an ally - maybe even as a non-Abyssal ally.
Alternatively, you could have them chasing you in order to make you an Abyssal, but that would be a Disadvantage.
10: Achievement: You have learned to master your Essence! Add 1 point of Enlightened Chi.
*Non-Solaroid Celestials would get a +15, DBs would get a +10, and Spirit-Blooded and heroic mortals would get a +5 to the same.
...And so on, and so forth. I can write this Loresheet until it becomes longer than some systems, but that's not the point. I'm sure individual Wulin Sages can and will add to it!
Saturday, 23 November 2013
FWTD: Nathan Trenchard's journal
JOURNAL
ENTRY 2
About
ten days passed since my last journal entry. I left the hospital as
soon as I could. My injury was grave, but not life threatening and I
am sure that there is someone out there who needs medical attention
more than me. I would probably get a scar from this.
After
I went to my hotel, I decided to give a public inspirational speech
to the citizens of Manhattan. Such events always had a positive
outcome back home. I donned my battle armor, to look more confident
and impressive and went outside. I found a modest elevated object and
started my heartfelt speech. It turned out good in my opinion – but
the reaction from the crowd was half-hearted, at the best. Only a few
people stopped by to listen and I think they amused themselves at my
expense. There was even some poor misguided soul, who gave me a flyer
about something called “The Church of Collin”. Very downtrodden…
and disgusting. Well, I tried my best. Next time I’ll think of
something more productive. But I haven’t given up on the whole
idea.
The next day I went to
the hospital, bearing flowers and some presents for Michaela. After
all, it was my fault that I did not protect her. She beamed at the
sight of my material expression of apology.
“Oh, thank you, these
are really nice, especially the oranges. I like oranges!”, she
chirped.
“No
problem”, I said. “I wanted to apologize for my failure in
standing by your side in that Collin encounter. May your soul be
whole soon and your inner harmony be restored in its entirety.”
Michaela looked puzzled.
It seemed that my verbal apology should have been withheld. Again, I
did not understand. What was wrong with my day-to-day speech that it
made people balk with blank stares at me?
After going to Michaela,
I went back to the hotel. To my surprise, someone was already in my
room, though the lock was intact. The stranger was standing by the
window, faintly illuminated by the weak light that was coming from
the dirty glass. He was tall and wore an expensive black suit.
“I was waiting for
you”, he said in neutral tone.
“You were? I did not
know I had an appointment. Excuse me, then, for making You wait”, I
replied politely. “Please, have a seat.”
He thanked stiffly and
sat at the edge of a rickety chair. I asked him what brings him here.
“Our agreement”, he
said in the same smooth monotone. “You have agreed, sometime ago in
the near past, to find a particular person. I am here to remind you
about this.”
My mind raced. Near past?
Could it be something with connected to my recent memory loss? I had
to know more.
“When did I we made
this agreement?”
“About three weeks
ago.”
I
was right. It
was
connected to my mysterious blank spot. But, at the same time, I had
made a promise. And a promise cannot be broken. I had first to
fulfill my duty.
“Ok, I will uphold my
end of the agreement. Who is this person that You need found?”
“A woman. Goes by the
name Natasha. She may have other aliases and has been elusive for
quite some time.”
“And why do You need
her found?”
The suit smiled wryly.
“This
is out of the discussion”, he replied in dry tone. “Our reasons
are our own. What matters is that you fulfill your end of the deal.”
“Alright.
Until when I have to find this Antoinette?”
“Oh, no rush. She will
be hard to catch. When is not of prime concern. The important part is
to be done.” The suit rose and started to leave.
“Wait. How will I
contact You to report my progress?”, I asked.
“No need. I’ll keep
in touch instead.” And with that, he left.
I
remained alone with my thoughts. Hm, the plot thickens. But still,
one must be in peace with himself in order to be in harmony with the
Universe. This Antoinette issue can wait. I said my evening prayers,
had some quick meal and then went to my shift.
When
I finally went back to work, commander Leila already was responding
to a maximum priority distress signal. There has been a shootout in
the city. All Night Shifts were on high alert. The situation had to
be contained quickly, or the National Guard would have to interfere.
No wonder everyone was jumpy. I personally was resolved as always and
said a few prayers before leaving HQ.
We
went to the site of the accident. We found one dead person on the
rooftop of some building. Asian, by the looks of him, probably
Chinese. Beside him lay a heavy antimaterial Barret sniper rifle. The
body was brutally beaten and maimed. What was odd is that the dead
Asian looked like a hired killer, not a victim. After a brief
inquiry, we found out that his intended target was been in a diner
across the street, but there were no windows. So, not only a heavy
sniper to penetrate the wall, but probably some X-ray imaging also. A
high-profile assassination then. Only, the assassin was the one to
lay dead afterwards.
One
of the clients of the diner was also dead. A woman, quite attractive
and comparatively young. She and her sister had been sitting at the
table, were the assassin had aimed. After careful questioning the
sister explained that there were a man sitting with them, also
Chinese. He had been laying his head on the lap of the victim, when
the first shot had penetrated the wall. According to the witness
report, he then had jumped with lightning speed and stormed out of
the restaurant. Presumably, he was our only suspect for the killing
of the shooter. Which seemed quite the feat if it had been actually
achieved.
We photographed the
scene, took data for the forensics team and called HQ that the
situation was under control. After that, having still enough time on
shift, our unit conducted regular patrolling for the rest of the
night.
When
we returned to HQ, I used the police database to run a search about
Antoinette. Big surprise here – she indeed had multiple aliases,
one of which was Natasha. So, Natasha and Antoinette were the one and
same person. She was wanted from the FBI, NYPD and private
corporations, for several serious crimes and illegal activities,
including drug trafficking and black market dealing of biotech.
Pretty long record. So, three weeks ago I had agreed on finding one
dangerous criminal and had no memory of it. How Natasha was connected
to me? And better yet, what have I gotten myself into? Does it have
something with my mysterious arrival in Manhattan?
Better to find out.
Tuesday, 12 November 2013
Tianxia/FATE Core: First session
So, we played our first session (face-to-face, despite the link later talking about PbP). It's more "Chinese Hercules" and less "Hero", but it's definitely fun.
However, since I've posted an Actual Play already, it seems redundant to do it again. So, here's the link to the Big Purple!
http://forum.rpg.net/showthread.php?708364-FATE-Core-Tianxia-Warring-Schools
And here's a draft of the character I'm playing. WARNING, the rest of the characters aren't from our group, and this isn't about our game! I just posted a character for review (one of his Aspects is different now, though (Got rid of the "searching my sister" aspect and picked a Tai Lung got me once"Aspect).
http://forum.rpg.net/showthread.php?707815-FATE-Tianxia-Characters-from-my-PbP&p=17344651#post17344651
Seems like I've mistaken a rule interpretation, but it didn't matter. I've only used Forest techniques in the session, and not all of them!
However, since I've posted an Actual Play already, it seems redundant to do it again. So, here's the link to the Big Purple!
http://forum.rpg.net/showthread.php?708364-FATE-Core-Tianxia-Warring-Schools
And here's a draft of the character I'm playing. WARNING, the rest of the characters aren't from our group, and this isn't about our game! I just posted a character for review (one of his Aspects is different now, though (Got rid of the "searching my sister" aspect and picked a Tai Lung got me once"Aspect).
http://forum.rpg.net/showthread.php?707815-FATE-Tianxia-Characters-from-my-PbP&p=17344651#post17344651
Seems like I've mistaken a rule interpretation, but it didn't matter. I've only used Forest techniques in the session, and not all of them!
Thursday, 24 October 2013
Wuxia tale, totally UNoriginal: Guess which country is this tale actually from?
I wanted to illustrate that yes, Eastern and Western tales aren't so far apart. To this goal, I wrote my own wuxia tale. Here it is... Can you guess which tale am I re-telling, wuxia-style?
It doesn't count if you already knew the answer!
"There was Li, the son of a farmer, was born in his village. Due to serious illness in his youth, he was unable to walk until the age of 33. He could only lie on a Northern oven, gathering Yang energy, until he was miraculously healed by two pilgrims. Then, secure in his amassed Yang energy which he now could use to fight and not to prolong his life, he went on to challenge the wandering xia known as the Sacred Mountain.
Turned out, the Sacred Mountain was almost a mountain in his own right! Albeit sleeping, he was a master of Golden Bell and remained unhurt from Li's attack, after Li went to hit him with his iron rod. Instead, he grabbed Li and put him in his pocket, so he could finish his sleep.
After awaking, they talked and became friends. But they only wandered so long together: Li and Sacred Mountain found a coffin, and it was a giant stone coffin! Both had a premonition, with celestial spirits and dragons descending from Heavens to imply that it is for Sacred Mountain. But what would a living man need a coffin for?
Li managed to lie down in the coffin first, but it was too large for him. It did, however, fit Sacred Mountain perfectly. When the giant xia closed the lid, it sealed to the coffin. Before it sealed completely, however, he did manage to infuse his breath with part of his powerful Chi, and give it to Li. His breath was the only part of him that could still leave the coffin!
Li went on to serve prince Wan the Fair Sun. Along the way he single-handedly defended a city from nomadic invasion and was offered honours by the local ruler, but Li declined to stay. In the forests, he killed the forest-dwelling monster Nightingale the Robber, who could stun or even murder travellers with his powerful whistle! The monster was a heterodox monk who, in emulating the Chi of birds, had developed partial bird like features! On one hand, he was able to fly, on the other, despite having a human family, he lived in a nest, and received drinks with his hands.
Nightingale the Robber was said to live in a forest and would sit in a tree by the road to Beijing, and stun strangers with his powerful whistle. He was recognised by his scream, "All the grasses and meadows become entangled, the azure flowers lose their petals, all the dark woods bend down to the earth, and all the people there lie dead!"
It was a mighty battle! Nightingale the Robber levelled half the forest - but he was defeated by Li by his thrown daggers, who struck him in the eye and temple, then dragged the defeated villain to Wan. He wished to hear Nightingale the Robber whistle, but the creature claimed he was too wounded to whistle. Nightingale the Robber requested wine to drink so that his wounds would disappear, then he would whistle for the prince. When he whistled all of Wan's palaces were destroyed and many lay dead. After this, Li took Nightingale the Robber into an open field and cut off his head.
In Kiev, Ilya was declared Wulin Senior, Hero of the army, by the Prince. He defended his country from numerous attacks by the steppe people, including the Golden Horde's chief. Generous and simple-minded but also temperamental due to his excessive Yang, Li once went on a rampage and destroyed all the pagodas in Beijing, after Prince Wan failed to invite him to a celebration. He was soon appeased when the prince sent for him, though."
The answer would be given in the comments, if anyone comments.
Tuesday, 22 October 2013
How we acquired new players - the growth of the hobby
Many people are saying that they've got a problem finding a replacement player for their group.
Personally, I find that we've got the opposite problem. Two brand-new players were waiting
for me to find free spots in a group.
And we just managed to attract another two players last week-end. No, wait, that's wrong: two newbies found us and asked nicely to be accepted, we did nothing but gather at the regular time... unlike the other two, which we found after organising an Open RPG Day.
Either way, there were no problems, of course. We're planning to start them within 2 weeks from the day they asked. Which is less than the other two had to wait, but sometimes, the waiting period is down to luck.
One of those that found us* is brand new to RPGs in general. She's got quite a bit of experience with boardgames - she mentioned going to competitions - so I'd expect systems not to be a problem. We'll see about the roleplaying part.
The other guy is looking for a group, but has been unable to find one for a while. He has played before. Still, even not counting him, that still means we've got 3 newbies that haven't played an RPG before.
So, have you got a steady influx of new players, or do you find it hard getting new players? Either way: why?
(My own answer: I'm following the ideas in Ron Edwards' Sorcerer and Sword long before I read his suggestions. That explains more than half of my - let's call it a success).
*How a player found us instead of the other way around: a cautionary tale, or at least a hopefully-funny one
Our latest and newest player found us simply by virtue of the group playing in a boardgame store (where they loan you a table to play the game of your choice with your friends, for as long as you want, for 1 EU per person).
She seemed like a regular, or I think I've seen her already. So, while we were setting up the map of Manhattan 2080, the dice and the rest, she approached us and asked what we're playing.
"RPG. You know what it is, or do you want me to assign Victor and Kalin to explain while we start the game with Teodora?"
Immediately after I said it, I sensed she was ready to react sharply at this point. I remembered from RPG.net many female players are embarrassed that men assume they don't know what the game is. So I...kept going, discarding the advice of the good people on RPG.net.
Mainly, I interrupted her objections - not polite, and definitely something people on RPG.net would advise you against. But I had decided it makes sense.
"Well, people here tend to be into boardgames. Some of them aren't familiar with RPGs, so we're used to offering explanations."
That did the trick - she probably knew people that weren't aware what RPGs are, herself. And if it was necessary to explain, obviously I wasn't trying to single her out, not for her gender nor for any other reason.
(Thank you, RPG.net, for warning me that yes, female players are more likely to feel some asshole is singling them out! In all honesty, I'd offer to explain it to anyone, male or female - but I understand why she might be a bit edgy. And understanding helped smoothing it out).
So she asked who's running it, which was me this week. And she asked to watch. She has said she knows what an RPG is, and I believed her. Still, she has never participated.
So I assigned it to the players that weren't in the starting scene to explain what's going on - which is surprisingly hard if you're unfamiliar with the setting - and stopped paying her attention. Rude? No, it simply means a Referee can only spare so much attention to people that aren't playing!
I was amazed after I realised she has remained close to an hour. IMO, watching roleplayers is like watching a radio novel, meaning some people do that, but it still amazes me!
So I figured she might really be interested - or starting to get interested, hopefully (we're always on the lookout for new players). Still, she has only asked to watch... so I made the next step.
"Would you like to try playing?"
"Yes, I've always wanted to!"
Now, that was a new. I've always assumed that in a boardgame store, if you want to join, you go and ask people whether they'd teach you the rules. Hey, that's what I do - and I've seldom been turned away!
So, we exchanged e-mails and phones (or rather, I gave her my e-mail and phone). She promised to e-mail me, and she did the night after that.
Long story short, she starts the next week. She could have started this week, but she's got a scheduled boardgame tournament.
So her first game is likely to be a FATE Tianxia one-shot. After that, the plan is for her to join our on-going Fates Worse Than Death campaign, which is what she has already seen. Depending on the one-shot success, we might come to alternate weeks between them, though.
I suspect there's at least a bit of a regional difference. Boardgames have never been considered an odd thing around here, including adults playing them. This might have something to do with the popularity of chess, backgammon, card games and games like yahtzee.
Sure, the first roleplayers were geeks, indeed. The current crop is no more geeky than society seems to accept as normal. So we're not a big part of the mainstream, but we're not singled out, either. Hey, there was recently a LARP-boardgames event that had received the support of the Bulgarian Ministry of Education!
Still, I doubt it's that different in most of Europe, and even in the USA. Maybe some people in the Bible Belt still believe RPGs are satanic (thanks to Jack Chick and assorted fundies), but outside of it? I'd bet you can start a new group more or less at will, if you do some legwork.
Personally, I find that we've got the opposite problem. Two brand-new players were waiting
for me to find free spots in a group.
And we just managed to attract another two players last week-end. No, wait, that's wrong: two newbies found us and asked nicely to be accepted, we did nothing but gather at the regular time... unlike the other two, which we found after organising an Open RPG Day.
Either way, there were no problems, of course. We're planning to start them within 2 weeks from the day they asked. Which is less than the other two had to wait, but sometimes, the waiting period is down to luck.
One of those that found us* is brand new to RPGs in general. She's got quite a bit of experience with boardgames - she mentioned going to competitions - so I'd expect systems not to be a problem. We'll see about the roleplaying part.
The other guy is looking for a group, but has been unable to find one for a while. He has played before. Still, even not counting him, that still means we've got 3 newbies that haven't played an RPG before.
So, have you got a steady influx of new players, or do you find it hard getting new players? Either way: why?
(My own answer: I'm following the ideas in Ron Edwards' Sorcerer and Sword long before I read his suggestions. That explains more than half of my - let's call it a success).
*How a player found us instead of the other way around: a cautionary tale, or at least a hopefully-funny one
Our latest and newest player found us simply by virtue of the group playing in a boardgame store (where they loan you a table to play the game of your choice with your friends, for as long as you want, for 1 EU per person).
She seemed like a regular, or I think I've seen her already. So, while we were setting up the map of Manhattan 2080, the dice and the rest, she approached us and asked what we're playing.
"RPG. You know what it is, or do you want me to assign Victor and Kalin to explain while we start the game with Teodora?"
Immediately after I said it, I sensed she was ready to react sharply at this point. I remembered from RPG.net many female players are embarrassed that men assume they don't know what the game is. So I...kept going, discarding the advice of the good people on RPG.net.
Mainly, I interrupted her objections - not polite, and definitely something people on RPG.net would advise you against. But I had decided it makes sense.
"Well, people here tend to be into boardgames. Some of them aren't familiar with RPGs, so we're used to offering explanations."
That did the trick - she probably knew people that weren't aware what RPGs are, herself. And if it was necessary to explain, obviously I wasn't trying to single her out, not for her gender nor for any other reason.
(Thank you, RPG.net, for warning me that yes, female players are more likely to feel some asshole is singling them out! In all honesty, I'd offer to explain it to anyone, male or female - but I understand why she might be a bit edgy. And understanding helped smoothing it out).
So she asked who's running it, which was me this week. And she asked to watch. She has said she knows what an RPG is, and I believed her. Still, she has never participated.
So I assigned it to the players that weren't in the starting scene to explain what's going on - which is surprisingly hard if you're unfamiliar with the setting - and stopped paying her attention. Rude? No, it simply means a Referee can only spare so much attention to people that aren't playing!
I was amazed after I realised she has remained close to an hour. IMO, watching roleplayers is like watching a radio novel, meaning some people do that, but it still amazes me!
So I figured she might really be interested - or starting to get interested, hopefully (we're always on the lookout for new players). Still, she has only asked to watch... so I made the next step.
"Would you like to try playing?"
"Yes, I've always wanted to!"
Now, that was a new. I've always assumed that in a boardgame store, if you want to join, you go and ask people whether they'd teach you the rules. Hey, that's what I do - and I've seldom been turned away!
So, we exchanged e-mails and phones (or rather, I gave her my e-mail and phone). She promised to e-mail me, and she did the night after that.
Long story short, she starts the next week. She could have started this week, but she's got a scheduled boardgame tournament.
So her first game is likely to be a FATE Tianxia one-shot. After that, the plan is for her to join our on-going Fates Worse Than Death campaign, which is what she has already seen. Depending on the one-shot success, we might come to alternate weeks between them, though.
I suspect there's at least a bit of a regional difference. Boardgames have never been considered an odd thing around here, including adults playing them. This might have something to do with the popularity of chess, backgammon, card games and games like yahtzee.
Sure, the first roleplayers were geeks, indeed. The current crop is no more geeky than society seems to accept as normal. So we're not a big part of the mainstream, but we're not singled out, either. Hey, there was recently a LARP-boardgames event that had received the support of the Bulgarian Ministry of Education!
Still, I doubt it's that different in most of Europe, and even in the USA. Maybe some people in the Bible Belt still believe RPGs are satanic (thanks to Jack Chick and assorted fundies), but outside of it? I'd bet you can start a new group more or less at will, if you do some legwork.
Seems like I'll be playing narrative games for a while...
I just realised that when reviewing the list of games our group is planning to run...
Nights of the Crusades is the closest we're planning to get to a simulationist game. Most of the others are explicitly story-games. FATE Core/Tianxia and Kausao, Cat, Blood&Honor (maybe, and re-skinned if we do), Sorcerer.
Nothing weird, it just struck me as something I didn't expect.
End of tonight's update.
Nights of the Crusades is the closest we're planning to get to a simulationist game. Most of the others are explicitly story-games. FATE Core/Tianxia and Kausao, Cat, Blood&Honor (maybe, and re-skinned if we do), Sorcerer.
Nothing weird, it just struck me as something I didn't expect.
End of tonight's update.
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